The following video is my presentation which talks about my idea for the project and the story for the interactive story. I think it includes everything that it was meant to be included and if not, I can always add in more.
" 52,405 characters. 8,699 words. 377 sentences. 122 paragraphs. 35 minutes reading time. " Sometimes, you read an article, you follow the sentances with your eyes, letting the words sink into your brain... and then you realize that someone is just so terrible at writing that reading is impossible. Greg Costikyan is one of those people. In the article "Don't be a Vidiot", which is also his speech from 1998 game conference, he talks about games so old that most students won't even recognise them. So, due to complicated language and very old information, I have decided to go straight to the next article - The Essence of Euro-style Games . Euro-styled games are tabletop games, which used to be extremely attractive back in 1990s. At first, Euro-games were the ones that were created by European publishers - which makes sense - but those games have their own, very specific requirements to be even considered Euro-games. Those rules are as follows: Rarel...
[Introduction] This literature review takes a look at storytelling in both interactive and narrative way, while also showing an increase in popularity for the said topic. [Body] Jason Ohler (2005) talks about the uses of technology in an classroom environment - focusing on interactive or digital storytelling. The author believes that this work of storytelling has a lot to offer to an educational system, especially when done in the right order - focusing on the story itself first, and the technology later. He believes that this system will help students with critical thinking, writing and usage of technology. Jason Ohler believes that digital storytelling will allow students to better express themselves, not only at school, but also in work and in private life, while also allowing to uncover possible hidden talents in story writing, media production or art. Carolyn Handler Miller shows how to create immersive and interactive stories using different media, platforms a...
As part of the exercise, we made a mind map using Coggle to come up with words that relate to Multimedia. At first, the idea of mind mapping was a little bit confusing, but after few words were added in, it became clearer and easier to understand the purpose. Source Based on the Mind Map and my project idea, I decided to research Interactive Storytelling. I did another Mind Map, just focusing on that single topic to make it clearer. I have used some points from the version we made during the class. The next and final step are the annotated bibliographies. I have searched far and wide to find articles and case studies that would be related to the topic I picked but its very hard, as apparently interactive storytelling is often used in organizations and companies. December 2005/January 2006 | Volume 63 | Number 4 Learning in the Digital Age Pages 44-47 The World of Digital Storytelling Jason Ohler https://imoberg.com/files/World_of_Digital_Storytelling_The_Ohler_J._....
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