The following video is my presentation which talks about my idea for the project and the story for the interactive story. I think it includes everything that it was meant to be included and if not, I can always add in more.
Taken from DeviantArt Hello! My name is Adriana, though it is too long and I usually go by Ada. I am 22 years old, studying Creative Digital Media. Previously I had studied two years of Architecture and Interior Design in Blackrock, so if you ever hear me talking about architecture and furniture - now you know why. While I have finished the two years with total of 4 distinctions and few merits, it wasn't exactly what I wanted to do in life, but nonetheless it was a fun experience, as we got to design various of spaces - rooms, houses, garages, shops and so on. Apart from the boring course work, the biggest adventure was the travelling to Blackrock. I had to take two trains, and sometimes a bus to get to college, which usually meant waking up at 6am. I am not a morning person, so it was the biggest pain in the world at the time... but there was something soothing in taking the train. Maybe it was the journey, maybe people, or temporary calmness? I don't really know. Movi...
Link to the DunDoc ...After completing my DunDoc , I feel more like a botanist than a creative digital media... I will never look at the plants the same way again. Anyway, I updated my document with a lot more information - including descriptions and image references for the characters, as well as the offers of the merchants, so hopefully they will feel a little more human-like now. I included a whole list of plants that will be available in the game, as well as gemstones and rare, buy-only drops from creatures. Now you can also imagine how the map will look like - with somehow detailed village layout, and the surrounding landscapes. System specs, sounds, game flow chart... all added in! So, enjoy?
Game Genre: Witch's Apprentice is an adventure role playing game set in fantasy medieval times. The player gets to live a life of fourteen years old girl who is essentially forced to stay with a Witch - one of the very few still alive and practicing the magic. In order to survive and to eventually leave the Witch, the girl needs to learn how tough a life can be - not only for her, but for people around her. To please the Witch, the girl will practice collecting resources such as crystals, gems and plants, as well as potion making, trading and understanding the history behind witches and their profession. Possible map idea. Gameplay: Witch's Apprentice will be strongly connected and grounded on a story - one that will make the game feel immersive and make the player feel connected to the world, history and the main character. When it comes to the world, it will consist of a woodlands area with a river going across it, few mountains and a small village. While the story...
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