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Showing posts with the label Week 7

Prototype

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Well... I don't have much to write for this post, as Unity is being a complete rebel since I tried to download 3D Game Kit to use some of the assets included in there. So I am currently at the moment where Unity doesn't want to open up or it takes about an hour to open up... So can't screenshot the bit of pretty landscape that I have done. I will probably redo it tomorrow... Instead, I spent a lot of time looking at possible assets for my game and I have found a lot of very useful things - starting with textures, to materials, to rocks, trees, flowers, crystals, through potions, tomes, books finishing on houses, interiors and exterior. Some of the assets I also found a lot of amazing, paid assets which I would love to use... but I know there is no point paying 50$ for something I will use only once, so I will work from whatever is free. I am also including a screenshot of a landscape I have created for my tutorials - I have created something very similar for my ...

Unity Free Tutorials

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For this week. I got a chance to pick my own tutorials which was kinda fun. At least I got to look for something that will be useful for my game. At first I thought to follow the tutorial series by Jimmy Vegas because things mentioned there are pretty useful - like the particle system which is so versatile and vast, but instead, I decided to go with some of his other tutorials. I been thinking for a long, long time how can I include a minimap that would be displayed in the corner of my screen? It turned into a bit of my nightmare, because I wasn't able to find a lot of information on google and even if I did, it was confusing... so this tutorial helped me greatly. And, there is no coding which is even better for me, because it tends to confuse me. Source This video goes through npcs and textboxes which, again, will be something I will use a lot in my game... Once I somehow get the npc's in.  The tutorial starts off with downloading the NPC from the Asset Stor...

Game Fun

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Another article about fun, this time you can view it here   Fun is apparently another word for learning... and as we currently know things hat are fun, this article focuses on why those aspects are fun. Source The part of the article lists and describes types of fun. Sensation. Games can engage the senses directly. Consider the audio and video “eye candy” of video games; the tactile feel of the wooden roads and houses in Settlers of Catan; or the physical movement involved in playing sports, Dance Dance Revolution, or any game on the NintendoWii. Sensation includes physical movement (good for building muscle) and looking at and hearing things that are interesting (good for detecting opportunities or dangers). Fantasy. Games can provide a make-believe world (some might cynically call it “escapism”) that is more interesting than the real world. Fantasy allows the kind of “what-if” scenario part of our brain to get stronger, allowing us to come up with novel ideas. ...

Collage Tech Tasks - Week 6, 7, 8, 9, 10

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I used fotor.com  to create this little collage using images I included in my DunDoc. The website is really quick and easy to use. --------------- I decided that I don't really like using Fotor, as it gave me watermark going riiight in the middle of my collage... so instead, I used Adobe Spark which has so many more options, free images and so on. It's a little bit harder to use, but that's because of all the additional settings. --------------- Another quick Spark collage. I really like making them. They are quick, easy and get me extra 2 points. I picked those images because I was actually thinking how to implement crystals and gems into my game, so I was browsing through pinterest and those caught my attention. --------------- And another collage done in Spark. I love how easy to use it became now, after I experimented with it a little bit.  ---------------- And another collage. Fun.